Environmental Station Alpha 2
Metroidvania is a subgenre of 2D platforming games focused on guided non-linearity and utility-gated exploration. The term, popularized by video game critic Jeremy Perish, is a portmanteau of Metroid and Castlevania. Submissions must be Metroidvania-related. Posts should be related to iether the parent franchises, other Metroidvania games, or tangentially related games or topics. No self-promotion outside of the Weekly Developer Showcase threads. Developer self-promotion is limited to the Weekly Developer Showcase threads.
Apr 28, 2015 Environmental Station Alpha may not be the best Metroidvania title I've played, but it still has its charm. It's easy to get lost in, figuratively and literally, and with a ton of secrets and post. The Citizens Drop-Off Area at Orange County Transfer Station #2, located at 9 Orr Avenue in Newburgh, remains open for Orange County Residents to bring bagged garbage, single stream recycling, paper, white goods, tires, electronics, empty propane tanks, scrap metal, motor oil, car batteries and anti-freeze.
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This one is simple. Don't be an intimate body part. No Spoilers.
Spoiler tags are: spoiler(#s)Join thedesktop/mobile headers/icon made. It's only ever brought up when 'underrated' or 'lesser-known' MVs are the subject, then it's ignored again.It's the closest an indie game had ever gotten to replicating Metroid's magic. Mino monsters 2. The map design is very Super Metroid-esque, appearing open-ended but guiding you around.
You can do sequence breaks with the right tools and skill. The enemies are challanging and the boss battles are the best of any 2D Metroidvania. The soundtrack is memorable and extremley atmospheric. The upgrades are meaningful and fun to use.A mediocre laptop can run it, so there's no excuse.
I'm not sure that 'hard' is really the right word; I think I'd go with forgiving. Hard is 'How precise does my timing and positioning need to be', but forgiving is 'When I screw up, how screwed am I?' , with 'just take some damage and continue from where you are' being very forgiving, and 'insta-death' being the other side of that coin.For actual difficulty, I can't point to a specific section (it's been quite some time since I played it), other than the place right after you get the dash booster X. I just remember my general wailing and gnashing of teeth post-game, though my age-crippled hands and tortoise-like reflexes atrophied via disuse from playing JRPGs really aren't necessarily the best judge of such things.
Some announcements, in airports and on cruise ships, signal a serious emergency. Others inform staff that a queasy passenger has thrown up on the top deck. Here we reveal the meaning behind the codes. Cruise ship codesAs our Travel Truth -reveals, the announcement 'Operation Bright Star' signals a medical emergency. 'Operation Rising Star' means a passenger has passed away.Of less concern would be a warning about a 'PVI', which stands for 'public vomiting incident', or '30-30', which is used by some cruise lines to ask for staff to assist with cleaning up a mess.You might also hear one of these other coded announcements on your next cruise or ferry trip (but hopefully not). They will vary according to your operator.Code Red - Outbreak of norovirus or illness.
It means the ship must undergo deep cleaning and sick passengers should stay in their rooms. Code Green and Code Yellow indicate less severe problems.Mr Skylight; Alpha, Alpha, Alpha; Code Blue; or Star Code, Star Code, Star Code - Medical emergencyMr Mob or Oscar, Oscar, Oscar - Man overboard. London Underground announcementsThe best known code is 'Inspector Sands', or simply 'Mr Sands', which refers to a potential emergency such as a fire or bomb scare. Tagpro radius koalabeast. It is used on the, as well as the wider UK rail network and at theatres ('Sands' because buckets of sand would be used to put out the fire).The numbered codes are nothing to be alarmed about, and simply refer to cleaning jobs.Code 1 - BloodCode 2 - Urine/FaecesCode 3 - VomitCode 4 - SpillageCode 5 - Broken GlassCode 6 - LitterCode 7 - Anything that doesn't fit into these categories. Cabin crew jargonOn a lighter note, Charlotte Southcott, a flight attendant at Monarch Airlines, used at 35,000ft:Arm and crosscheck - Prior to departure, the plane exits are put into emergency mode.
If an 'armed' door is opened, the emergency slide will inflate. The cabin crew will 'crosscheck' to ensure that the opposite doors have been armed. Upon arrival, you're likely to hear 'doors to manual'.Debrief - Every little detail of every flight is recorded on the “debrief” - including medical situation, disruptive passengers or a catering problem.Hat bin - Another term for the overhead bins ('Why are these called hatbins? Surely they’re not used for hats? Well, in the 1960s, when flying was extremely glamorous, they actually were.' )Hot bit - The heated part of an in-flight meal.Gash bag - The rubbish bag.
('Another military term, apparently if you were the gash man in the navy you got all the rubbish jobs').Landing lips - 'That last slick of lippie we apply to look fresh as a daisy before we land.' Plonkey kits - A bag of essentials carried by flight attendants. ('Apparently this originates from the ships’ galleys. Ours tend to contain ice tongs, oven gloves, small clippers, a sewing kit and a clothes brush'.)Starburst - 'You’ll see this happen when a service is started in the middle of the cabin and the trolleys work out towards the galleys.' Pilot speakPatrick Smith, pilot and author of:All-call - 'A request that each flight attendant report via intercom from his or her station - a sort of flight attendant conference call.' Last-minute paperwork - 'The flight is ready for pushback - then comes the wait for 'last minute paperwork'. Usually it’s something to do with the weight-and-balance record, a revision to the flight plan, or waiting for the maintenance guys to deal with a write-up and get the logbook in order.'

What's our EFC time? Credit:Nikolai Sorokin - FotoliaFlight level - 'A fancy way of telling you how many thousands of feet you are above sea level. Just add a couple of zeroes. Flight level three-three zero is 33,000 feet.' Ground stop - 'This is when departures to one or more destination are curtailed by air traffic control, usually due to a traffic backlog.' EFC time - 'The expect further clearance time, sometimes called a release time, is the point at which a crew expects to be set free from a holding pattern.' Deadhead - 'A deadheading pilot or flight attendant is one repositioning as part of an on-duty assignment.
This is not the same as commuting to work or engaging in personal travel.' Gatehouse - 'An idiosyncratic way of saying the gate area or boarding lounge.'